
Thus, military might and an economy to support it is a must. Crusader Kings is about ensuring the continuation of your lineage, Europa Universalis is about exploration, and Imperator: Rome feels like it's largely about expanding the empire, and constantly pushing against your borders.

The most interesting thing about Paradox games is how each title has different motivations based on the time period in which it is set. Lastly, if you play as tribal peoples, you'll have to work with a council to approve of your decisions.Īnd that's just the tip of the iceberg. If you play as Rome, you'll have to deal with politicians and a government that can block your power. If you play as Egypt, you'll play as an emperor, who can make significant changes at their own leisure. It's also a game that wildly changes based on the territory you choose to play as. Imperator: Rome is a complex game with many moving parts. But those feats are still far in the future - assuming that's how you want history to play out. If you couldn't tell by the title, Imperator takes place during the antiquity, specifically at the time immediately following the death of Alexander the Great, whose divided dominion would set the table for a period of great empires, but none greater than the Roman Empire which would rule from the Mediterranean through Africa and all the way to the Hadrian Wall in Britannia.

It still has many of the complexities, but there are also limitations and restrictions that hold it back. Still, even taking this into account, there is something missing from Imperator: Rome that keeps it from being a standout entry.

The roster of games Paradox have made over the last twenty years is impressive, and it's hard to measure Imperator: Rome against them - as those games now have a wealth of DLC and updates that have helped expand their content and mechanics over time. The studio has become well known for making games where players spend hours upon hours manipulating the smallest details of their dominion, all to eke out a little extra coin and raise that much larger of an army or gain a little more political influence to rewrite history. Since Crusader Kings 2, Paradox has released new entries in their other franchises, Europa Universalis and Hearts of Iron, and also released a new IP, Stellaris.
